NET programming, along with principal Windows consultant Maarten van de Bospoort, you'll master essential concepts. And you'll gain practical insights and tips for how to architect, design, optimize, and debug your apps.
With this book, you will: Learn how to consume Windows Runtime APIs from C Understand the principles of architecting Windows Store apps See how to build, deploy, and secure app packages Understand how apps are activated and the process model controlling their execution Study the rich features available when working with files and folders Explore how to transfer, compress, and encrypt data via streams Design apps that give the illusion of running using live tiles, background transfers, and background tasks Share data between apps using the clipboard and the Share charm Get advice for monetizing your apps through the Windows Store About This Book Requires working knowledge of Microsoft.
Show sample text content. For example, if you need to process a lot of XML,.
CLR via C#, Fourth Edition
FileSavePicker Another app allows the user to save a file to a location your app has access to. Hosted CachedFileUpdater Another app uses a file your app has cached. Now open MainPage. The actual plumbing is done automatically and you do not need to worry about it. It is now time to add the actual code to the component that will use DirectX.
For that we can use the code from the previous post, only this time we will refactor it into a class. We need to add the necessary fields for DirectX related objects and a few extras for rendering. The class should look something like this:.
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That is a lot to swallow, but it looks similar to the code from the last post. I suggest that you check the rest of the implementation for the class on github.
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It exposes drawing a filled rectangle using a method that is available in DirectX API, but visible to the managed world. It is easy to implement it and hides the complexity of DirectX for us.
1. Windows Runtime primer - Windows Runtime via C# [Book]
Here is the full code for the function:. Yay, everything is rendered via C.
Here is the final result:. You can reference and use WinRT in native apps just as easily. Once you add it, the rest is relatively straightforward. The differences are subtle and language dependent, but you can see how easy is to consume WinRT components from native app.
Although we can write wrapper methods like FillRectangle, it is obvious that this is not the way to go forward. But before we do that, I will first explore what Windows Phone 8 brought to the table. See the original article here. Over a million developers have joined DZone.
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